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Monsters, Inc.

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Release: 2001-11-01

Runtime: 1h 32m (92 minutes)

Lovable Sulley and his wisecracking sidekick Mike Wazowski are the top scare team at Monsters, Inc., the scream-processing factory in Monstropolis. When a little girl named Boo wanders into their world, it's the monsters who are scared silly, and it's up to Sulley and Mike to keep her out of sight and get her back home.

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Provided by JustWatch

Genres: Animation, Comedy, Family

Cast: Steve Buscemi, Wallace Shawn, John Goodman, more

Storyline

Lovable Sulley and his wisecracking sidekick Mike Wazowski are the top scare team at Monsters, Inc., the scream-processing factory in Monstropolis. When a little girl named Boo wanders into their world, it's the monsters who are scared silly, and it's up to Sulley and Mike to keep her out of sight and get her back home.

Tagline

We scare because we care.

Specifications

production
US
release
2001-11-01
budget
$115M
revenue
$580M

Genres

Animation
Comedy
Family

Production Companies

Pixar

Keywords

monster
panic
cheating
kidnapping
door
infant
villain
portal
rivalry
energy supply
friends
hijinks
best friend
chameleon
family
parallel world
conveyor belt
duringcreditsstinger
villain arrested
invisibility
energy company
conspirators

Information on Monsters, Inc.

Monsters, Inc., also known as Monsters, Incorporated, is a beloved animated comedy that debuted on November 2, 2001. It was produced by Pixar Animation Studios in partnership with Walt Disney Pictures. The film showcases the talents of voice actors such as John Goodman, Billy Crystal, and Steve Buscemi, and was directed by Pete Docter, with co-direction by Lee Unkrich and David Silverman.

The story follows two monsters, James P. "Sulley" Sullivan (voiced by Goodman) and his one-eyed best friend Mike Wazowski (voiced by Crystal). They work at Monsters, Inc., an energy factory that generates power by scaring children. However, the monsters believe that human children are dangerous. When a little girl named Boo (voiced by Mary Gibbs) accidentally enters their world, Sulley and Mike must find a way to return her home safely.

The film had a long development process, starting in 1996. The initial concept came from a lunch meeting in 1994, and over the years, the characters and story evolved significantly. The animation team faced challenges, particularly in creating realistic fur for the characters, which was addressed through innovative techniques.

Monsters, Inc. premiered at the El Capitan Theatre in Los Angeles on October 28, 2001, quickly earning accolades from critics and audiences alike. The film grossed over $577 million worldwide, making it one of the highest-grossing films of 2001. It also won the Academy Award for Best Original Song for "If I Didn't Have You" and was nominated for several other awards, including Best Animated Feature.

The film's plot explores themes of friendship, fear, and the power of laughter. As Sulley learns that Boo's laughter generates more energy than screams, he and Mike shift the factory's approach from scaring children to making them laugh. This change ultimately leads to a resolution of the energy crisis in their world.

The voice cast includes:

  • John Goodman as James P. "Sulley" Sullivan
  • Billy Crystal as Mike Wazowski
  • Mary Gibbs as Boo
  • Steve Buscemi as Randall Boggs
  • James Coburn as Henry J. Waternoose
  • Jennifer Tilly as Celia Mae

The production of Monsters, Inc. was notable for its use of advanced animation technology. The team created a new fur simulation program that allowed the characters' fur to move naturally. This was a significant achievement in the realm of computer animation and contributed to the film's overall visual appeal.

In the years following its release, Monsters, Inc. has become a cultural staple, leading to merchandise, a prequel titled Monsters University released on June 21, 2013, and a sequel series called Monsters at Work, which premiered on Disney+ on July 7, 2021. The film's impact on both animation and family entertainment continues to be felt, as it remains a favorite among audiences of all ages.